





Template-Based 2D/3D & Virtual
Graphics Playout from a Single,
Seamless Platform.
Introducing Lino - Broadcast graphics production with template-based content creation and control platform for on-air graphics, video walls, stingers, virtual
studio, and AR - all using Unreal Engine 5.






Unlock Innovation with
Familiar Tools
With Motion Design mode in
Reality5, experienced motion
graphics artists with the
existing 2D/3D animation
background can start creating
content within days, with
Unreal Engine 5, without prior
game engine knowledge.
One Platform, All
Broadcast Graphics
All production assets can be
created in Unreal to be used
in video wall content, on-air
graphics or pre-production
motion graphics and virtual
production graphics. This
innovative approach not
only enhances rendering
and compositing quality
but also significantly cuts
down production costs and
redundancy.
Centralized Template
Updates
Whether for real-time motion
graphics, LED video wall
content, or virtual production
graphics, Lino enables the
creation of diverse content
types through a single process
by the same graphics talent.
‘Create once, use anywhere’.
Lino allows for the seamless
use of assets across both
virtual production and realtime
motion graphics projects,
fostering a smarter, faster, and
more cost-effective production
process.
State Aware
Broadcast Graphics
with Transition Logic
Zero Density empowers
designers to create and control
template-based graphics
effortlessly across virtual
studio, AR, on-air graphics,
using UE. Automated updates
with the changed states and
intuitive transitions allow
broadcasters to focus on
storytelling, making highpressure
live shows more
efficient and engaging.


Integrations
Reality Hub can integrate with every aspect of
the production workflow. Its control systems
support a variety of integrations:
MOS, Ross Talk and CII protocol support
Newsroom Computer Systems (NRCS):
Avid iNews, Blaze, Dina, ENPS, Octopus
Studio Automations platforms: Ross
Overdrive, Avid Command
Reality Hub is developed using Node.js, JSON
is its mother tongue. Data with JSON format is
natively supported. Any web technology
delivering data can be easily integrated into
your broadcast with Reality Hub.
Ross Piero
Database integrations MS SQL, MySQL,
MariaDB, PostgreSQL
C.SV, JSON
MS Excel Spreadsheets
Reality Hub is a native web application which
allows custom integrations can be built easily
with the open source SDK and the REST API:
Reality Hub can integrate with all web APIs
Vision mixers and MCR automation
Robotic camera heads and robotic PTZ cameras
Ultimate Performance for Real-Time
Broadcasts Graphics Solution.
The EVO II is Zero Density’s engine hardware
crafted for ultimate performance in real-time
virtual studios and on-air graphics rendering.
EVO II ensures that the Lino playout can handle
the most demanding broadcast environments
with ease using best-in-class components like
the GPU, CPU, hot-swappable 900 Watt power
supply and thermal-efficient layout.











